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	<title>Arzin's Blog</title>
	<atom:link href="http://arzin.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://arzin.wordpress.com</link>
	<description>An avenue to showcase my projects...</description>
	<lastBuildDate>Fri, 31 Oct 2008 06:49:42 +0000</lastBuildDate>
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		<title>Arzin's Blog</title>
		<link>http://arzin.wordpress.com</link>
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	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://arzin.wordpress.com/osd.xml" title="Arzin&#039;s Blog" />
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		<item>
		<title>Us v/s Them</title>
		<link>http://arzin.wordpress.com/2008/10/31/us-vs-them/</link>
		<comments>http://arzin.wordpress.com/2008/10/31/us-vs-them/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 06:20:40 +0000</pubDate>
		<dc:creator>arzinc</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Level/Environment Design]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Level Design]]></category>
		<category><![CDATA[Them]]></category>

		<guid isPermaLink="false">http://arzin.wordpress.com/?p=81</guid>
		<description><![CDATA[This game is still being developed. It draws inspiration from the 1954 Movie Them! . I&#8217;m working on the design as well as engineering side for this project. The screen captures below show the sky dome I recently put in. As for engineering, I have written a decal management system for bullet holes and other [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arzin.wordpress.com&amp;blog=5056643&amp;post=81&amp;subd=arzin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This game is still being developed. It draws inspiration from the 1954 Movie <a href="http://www.imdb.com/title/tt0047573/">Them!</a> . I&#8217;m working on the design as well as engineering side for this project.</p>
<p>The screen captures below show the sky dome I recently put in.</p>
<p>As for engineering, I have written a decal management system for bullet holes and other effects in the world. It displays the effect for a certain amount of time. Then, when its use has run out all resources that the effect used are freed, to put it simply.</p>
<p>Stay tuned for more on this game!</p>

<a href='http://arzin.wordpress.com/2008/10/31/us-vs-them/skydome1/' title='Sky Dome'><img width="150" height="68" src="http://arzin.files.wordpress.com/2008/10/skydome1.jpg?w=150&#038;h=68" class="attachment-thumbnail" alt="Sky Dome" title="Sky Dome" /></a>
<a href='http://arzin.wordpress.com/2008/10/31/us-vs-them/skydome2/' title='Sky Dome'><img width="150" height="68" src="http://arzin.files.wordpress.com/2008/10/skydome2.jpg?w=150&#038;h=68" class="attachment-thumbnail" alt="Sky Dome" title="Sky Dome" /></a>
<a href='http://arzin.wordpress.com/2008/10/31/us-vs-them/skydome3/' title='Sky Dome'><img width="150" height="93" src="http://arzin.files.wordpress.com/2008/10/skydome3.jpg?w=150&#038;h=93" class="attachment-thumbnail" alt="Sky Dome" title="Sky Dome" /></a>
<a href='http://arzin.wordpress.com/2008/10/31/us-vs-them/skydome4/' title='Sky Dome'><img width="150" height="93" src="http://arzin.files.wordpress.com/2008/10/skydome4.jpg?w=150&#038;h=93" class="attachment-thumbnail" alt="Sky Dome" title="Sky Dome" /></a>

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		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/30573a3d5e22320484388e42155529b5?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">arzinc</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/skydome1.jpg?w=150" medium="image">
			<media:title type="html">Sky Dome</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/skydome2.jpg?w=150" medium="image">
			<media:title type="html">Sky Dome</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/skydome3.jpg?w=150" medium="image">
			<media:title type="html">Sky Dome</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/skydome4.jpg?w=150" medium="image">
			<media:title type="html">Sky Dome</media:title>
		</media:content>
	</item>
		<item>
		<title>Welcome!</title>
		<link>http://arzin.wordpress.com/2008/10/03/welcome/</link>
		<comments>http://arzin.wordpress.com/2008/10/03/welcome/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 03:41:41 +0000</pubDate>
		<dc:creator>arzinc</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://arzin.wordpress.com/?p=5</guid>
		<description><![CDATA[Greetings and Salutations, Welcome to my blog! This website showcases some of my recent projects. Hope you like it! Arzin<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arzin.wordpress.com&amp;blog=5056643&amp;post=5&amp;subd=arzin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Greetings and Salutations,</p>
<p>Welcome to my blog! This website showcases some of my recent projects. Hope you like it!</p>
<p>Arzin</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/arzin.wordpress.com/5/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/arzin.wordpress.com/5/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/arzin.wordpress.com/5/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/arzin.wordpress.com/5/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/arzin.wordpress.com/5/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/arzin.wordpress.com/5/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/arzin.wordpress.com/5/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/arzin.wordpress.com/5/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/arzin.wordpress.com/5/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/arzin.wordpress.com/5/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/arzin.wordpress.com/5/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/arzin.wordpress.com/5/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/arzin.wordpress.com/5/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/arzin.wordpress.com/5/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arzin.wordpress.com&amp;blog=5056643&amp;post=5&amp;subd=arzin&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/30573a3d5e22320484388e42155529b5?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">arzinc</media:title>
		</media:content>
	</item>
		<item>
		<title>Lockdown</title>
		<link>http://arzin.wordpress.com/2008/05/20/lockdown/</link>
		<comments>http://arzin.wordpress.com/2008/05/20/lockdown/#comments</comments>
		<pubDate>Tue, 20 May 2008 05:00:05 +0000</pubDate>
		<dc:creator>arzinc</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Level/Environment Design]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Level Design]]></category>
		<category><![CDATA[Lockdown]]></category>

		<guid isPermaLink="false">http://arzin.wordpress.com/?p=52</guid>
		<description><![CDATA[This is a tactical first person shooter for the PC platform developed for Sandia National Laboratories. I was pipeline lead for this project. My responsibilities included pushing graphics technology by implementing advanced material script and shader programs, environment design and stream-lining the flow of 3-D assets for this ambitious game. Watch a video of Lockdown.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arzin.wordpress.com&amp;blog=5056643&amp;post=52&amp;subd=arzin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This is a tactical first person shooter for the PC platform developed for Sandia National Laboratories. I was pipeline lead for this project. My responsibilities included pushing graphics technology by implementing advanced material script and shader programs, environment design and stream-lining the flow of 3-D assets for this ambitious game.</p>
<p><a href="http://gamepipe.usc.edu/USC_GamePipe_Laboratory/R%26D/Entries/2008/5/13_Lockdown.html" target="_blank">Watch a video of Lockdown</a>.</p>

<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_final1/' title='Lockdown'><img width="150" height="102" src="http://arzin.files.wordpress.com/2008/10/lockdown_final1.png?w=150&#038;h=102" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_final2/' title='Lockdown'><img width="150" height="102" src="http://arzin.files.wordpress.com/2008/10/lockdown_final2.png?w=150&#038;h=102" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_final3/' title='Lockdown'><img width="150" height="102" src="http://arzin.files.wordpress.com/2008/10/lockdown_final3.png?w=150&#038;h=102" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_final4/' title='Lockdown'><img width="150" height="102" src="http://arzin.files.wordpress.com/2008/10/lockdown_final4.png?w=150&#038;h=102" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_final5/' title='Lockdown'><img width="150" height="102" src="http://arzin.files.wordpress.com/2008/10/lockdown_final5.png?w=150&#038;h=102" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_final6/' title='Lockdown'><img width="150" height="102" src="http://arzin.files.wordpress.com/2008/10/lockdown_final6.png?w=150&#038;h=102" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_lightshafteffect/' title='Lockdown'><img width="150" height="102" src="http://arzin.files.wordpress.com/2008/10/lockdown_lightshafteffect.png?w=150&#038;h=102" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_gunflareeffect/' title='Lockdown'><img width="150" height="102" src="http://arzin.files.wordpress.com/2008/10/lockdown_gunflareeffect.png?w=150&#038;h=102" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_ceilinglight/' title='Lockdown Ceiling Light'><img width="150" height="96" src="http://arzin.files.wordpress.com/2008/10/lockdown_ceilinglight.jpg?w=150&#038;h=96" class="attachment-thumbnail" alt="Lockdown Ceiling Light" title="Lockdown Ceiling Light" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/outdoor_campus/' title='Lockdown'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/outdoor_campus.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/outdoor_campus2/' title='Lockdown'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/outdoor_campus2.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/outdoor_campus3/' title='Lockdown'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/outdoor_campus3.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/outdoor_campus4/' title='Lockdown'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/outdoor_campus4.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_temp4/' title='Lockdown'><img width="150" height="115" src="http://arzin.files.wordpress.com/2008/10/lockdown_temp4.jpg?w=150&#038;h=115" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_temp5/' title='Lockdown'><img width="150" height="115" src="http://arzin.files.wordpress.com/2008/10/lockdown_temp5.jpg?w=150&#038;h=115" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_temp3/' title='Lockdown'><img width="150" height="115" src="http://arzin.files.wordpress.com/2008/10/lockdown_temp3.jpg?w=150&#038;h=115" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_temp2/' title='Lockdown'><img width="150" height="115" src="http://arzin.files.wordpress.com/2008/10/lockdown_temp2.jpg?w=150&#038;h=115" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>
<a href='http://arzin.wordpress.com/2008/05/20/lockdown/lockdown_temp1/' title='Lockdown'><img width="150" height="115" src="http://arzin.files.wordpress.com/2008/10/lockdown_temp1.jpg?w=150&#038;h=115" class="attachment-thumbnail" alt="Lockdown" title="Lockdown" /></a>

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			<media:title type="html">arzinc</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/lockdown_final1.png?w=150" medium="image">
			<media:title type="html">Lockdown</media:title>
		</media:content>

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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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		<media:content url="http://arzin.files.wordpress.com/2008/10/lockdown_lightshafteffect.png?w=150" medium="image">
			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown Ceiling Light</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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		<media:content url="http://arzin.files.wordpress.com/2008/10/outdoor_campus4.png?w=150" medium="image">
			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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			<media:title type="html">Lockdown</media:title>
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	</item>
		<item>
		<title>Mobile Assassins</title>
		<link>http://arzin.wordpress.com/2008/05/10/mobile-assassins/</link>
		<comments>http://arzin.wordpress.com/2008/05/10/mobile-assassins/#comments</comments>
		<pubDate>Sat, 10 May 2008 05:00:14 +0000</pubDate>
		<dc:creator>arzinc</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Mobile Games]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Assassins]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Level Design]]></category>

		<guid isPermaLink="false">http://arzin.wordpress.com/?p=57</guid>
		<description><![CDATA[Mobile Assassins is a mobile game designed on the J2ME platform. My role was lead engineer for the client-side (includes game, bluetooth and sound implementation) for this 2D side-scrolling mobile game developed in J2ME. A web-server stores the state of the current round along with other information and statistics; which are communicated to the clients [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arzin.wordpress.com&amp;blog=5056643&amp;post=57&amp;subd=arzin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Mobile Assassins is a mobile game designed on the J2ME platform.</p>
<p>My role was lead engineer for the client-side (includes game, bluetooth and sound implementation) for this 2D side-scrolling mobile game developed in J2ME. A web-server stores the state of the current round along with other information and statistics; which are communicated to the clients at the time of game startup. An assassin challenges a victim to a game via bluetooth. The outcome of the game is then sent back to the web-server.</p>
<p><a href="http://x-filtered.net/mobileassassins/index.php" target="_blank">Go the the Mobile Assassins website</a>.</p>
<p><a href="http://gamepipe.usc.edu/USC_GamePipe_Laboratory/R%26D/Entries/2008/5/11_Mobile_Assassins.html" target="_blank">Watch a video of Mobile Assassins</a>.</p>
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			<media:title type="html">arzinc</media:title>
		</media:content>
	</item>
		<item>
		<title>3D Graphics API</title>
		<link>http://arzin.wordpress.com/2007/11/10/3d-graphics-api/</link>
		<comments>http://arzin.wordpress.com/2007/11/10/3d-graphics-api/#comments</comments>
		<pubDate>Sat, 10 Nov 2007 05:00:22 +0000</pubDate>
		<dc:creator>arzinc</dc:creator>
				<category><![CDATA[Rendering]]></category>
		<category><![CDATA[cel-shading]]></category>

		<guid isPermaLink="false">http://arzin.wordpress.com/?p=12</guid>
		<description><![CDATA[Here are a few screen captures of a basic 3D Graphics rendering API I wrote in C. It has the following features: object translation, rotation and scaling, directional lights, Phong, Gouraud and Flat shading, offline and procedural texturing and anti-aliasing. Cel-Shading (a form of non-photorealistic rendering) was implemented in the above 3-D Graphics API. This [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arzin.wordpress.com&amp;blog=5056643&amp;post=12&amp;subd=arzin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Here are a few screen captures of a basic 3D Graphics rendering API I wrote in C.</p>
<p>It has the following features: object translation, rotation and scaling, directional lights, Phong, Gouraud and Flat shading, offline and procedural texturing and anti-aliasing.</p>
<p>Cel-Shading (a form of non-photorealistic rendering) was implemented in the above 3-D Graphics API. This was achieved using 1-D texture maps, depth maps, normal maps and an edge detection filter.</p>
<p><a href="http://arzin.files.wordpress.com/2008/10/csci-580_cel-shading_finalpaper.pdf">Download the technical paper for my Cel-Shading project</a>.</p>

<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/1-basicshading/' title='Basic Shaded Tea-pot'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/1-basicshading.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Basic Shaded Tea-pot" title="Basic Shaded Tea-pot" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/2-flatshading3lights/' title='Flat Shaded Tea-pot'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/2-flatshading3lights.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Flat Shaded Tea-pot" title="Flat Shaded Tea-pot" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/3-gouraudshading3lights/' title='Gouraud Shaded Tea-pot'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/3-gouraudshading3lights.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Gouraud Shaded Tea-pot" title="Gouraud Shaded Tea-pot" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/4-phongshading3lights/' title='Phong Shaded Tea-pot'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/4-phongshading3lights.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Phong Shaded Tea-pot" title="Phong Shaded Tea-pot" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/5-filetexturephong/' title='Phong Shaded Tea-pot, Offline Texture'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/5-filetexturephong.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Phong Shaded Tea-pot, Offline Texture" title="Phong Shaded Tea-pot, Offline Texture" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/6-proceduraltexturephongnoaa/' title='Phong Shaded Tea-pot, Procedural Texture, without AA'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/6-proceduraltexturephongnoaa.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Phong Shaded Tea-pot, Procedural Texture, without AA" title="Phong Shaded Tea-pot, Procedural Texture, without AA" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/7-proceduraltexturephongaa/' title='Phong Shaded Tea-pot, Procedural Texture, with AA'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/7-proceduraltexturephongaa.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Phong Shaded Tea-pot, Procedural Texture, with AA" title="Phong Shaded Tea-pot, Procedural Texture, with AA" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/8-cel-shading-red-crease_2/' title='Cel-Shaded Tea-pot, Red'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/8-cel-shading-red-crease_2.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Cel-Shaded Tea-pot, Red" title="Cel-Shaded Tea-pot, Red" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/9-proceduraltexturephong/' title='Phong Shaded Tea-Pot, Procedural Texture'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/9-proceduraltexturephong.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Phong Shaded Tea-Pot, Procedural Texture" title="Phong Shaded Tea-Pot, Procedural Texture" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/10-cel-shading-ptex-nocrease_1/' title='Cel-Shaded Tea-pot, Procedural Texture'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/10-cel-shading-ptex-nocrease_1.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Cel-Shaded Tea-pot, Procedural Texture" title="Cel-Shaded Tea-pot, Procedural Texture" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/11-noaavsaa/' title='No Anti-Aliasing V/S 6X Anti-Aliasing'><img width="150" height="75" src="http://arzin.files.wordpress.com/2008/10/11-noaavsaa.png?w=150&#038;h=75" class="attachment-thumbnail" alt="No Anti-Aliasing V/S 6X Anti-Aliasing" title="No Anti-Aliasing V/S 6X Anti-Aliasing" /></a>
<a href='http://arzin.wordpress.com/2007/11/10/3d-graphics-api/12-x-wing-orange-shading-spec-aa/' title='Cel-Shaded Orange X-Wing'><img width="150" height="150" src="http://arzin.files.wordpress.com/2008/10/12-x-wing-orange-shading-spec-aa.png?w=150&#038;h=150" class="attachment-thumbnail" alt="Cel-Shaded Orange X-Wing" title="Cel-Shaded Orange X-Wing" /></a>

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		<media:content url="http://1.gravatar.com/avatar/30573a3d5e22320484388e42155529b5?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">arzinc</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/1-basicshading.png?w=150" medium="image">
			<media:title type="html">Basic Shaded Tea-pot</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/2-flatshading3lights.png?w=150" medium="image">
			<media:title type="html">Flat Shaded Tea-pot</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/3-gouraudshading3lights.png?w=150" medium="image">
			<media:title type="html">Gouraud Shaded Tea-pot</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/4-phongshading3lights.png?w=150" medium="image">
			<media:title type="html">Phong Shaded Tea-pot</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/5-filetexturephong.png?w=150" medium="image">
			<media:title type="html">Phong Shaded Tea-pot, Offline Texture</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/6-proceduraltexturephongnoaa.png?w=150" medium="image">
			<media:title type="html">Phong Shaded Tea-pot, Procedural Texture, without AA</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/7-proceduraltexturephongaa.png?w=150" medium="image">
			<media:title type="html">Phong Shaded Tea-pot, Procedural Texture, with AA</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/8-cel-shading-red-crease_2.png?w=150" medium="image">
			<media:title type="html">Cel-Shaded Tea-pot, Red</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/9-proceduraltexturephong.png?w=150" medium="image">
			<media:title type="html">Phong Shaded Tea-Pot, Procedural Texture</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/10-cel-shading-ptex-nocrease_1.png?w=150" medium="image">
			<media:title type="html">Cel-Shaded Tea-pot, Procedural Texture</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/11-noaavsaa.png?w=150" medium="image">
			<media:title type="html">No Anti-Aliasing V/S 6X Anti-Aliasing</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/12-x-wing-orange-shading-spec-aa.png?w=150" medium="image">
			<media:title type="html">Cel-Shaded Orange X-Wing</media:title>
		</media:content>
	</item>
		<item>
		<title>Desert Warehouse</title>
		<link>http://arzin.wordpress.com/2002/07/11/desert-warehouse/</link>
		<comments>http://arzin.wordpress.com/2002/07/11/desert-warehouse/#comments</comments>
		<pubDate>Thu, 11 Jul 2002 05:00:53 +0000</pubDate>
		<dc:creator>arzinc</dc:creator>
				<category><![CDATA[Level/Environment Design]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Level Design]]></category>

		<guid isPermaLink="false">http://arzin.wordpress.com/?p=92</guid>
		<description><![CDATA[This was my first attempt at mapping. This map has a special place in my heart. =] It made in July, 2002 for Counter-Strike 1.6. It has since been distributed in the community. It still feels to good to hear its being played on some obscure servers. Download cs_desertwarehouse_final here.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arzin.wordpress.com&amp;blog=5056643&amp;post=92&amp;subd=arzin&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This was my first attempt at mapping. This map has a special place in my heart. =]</p>
<p>It made in July, 2002 for Counter-Strike 1.6. It has since been distributed in the community. It still feels to good to hear its being played on some obscure servers.</p>
<p><a href="http://www-scf.usc.edu/~chibber/cs_desertwarehouse_final/cs_desertwarehouse_final.zip">Download cs_desertwarehouse_final here</a>.</p>

<a href='http://arzin.wordpress.com/2002/07/11/desert-warehouse/cs_desertwarehouse_final_1/' title='Desert Warehouse'><img width="150" height="97" src="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_1.jpg?w=150&#038;h=97" class="attachment-thumbnail" alt="Desert Warehouse" title="Desert Warehouse" /></a>
<a href='http://arzin.wordpress.com/2002/07/11/desert-warehouse/cs_desertwarehouse_final_2/' title='Desert Warehouse'><img width="150" height="96" src="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_2.jpg?w=150&#038;h=96" class="attachment-thumbnail" alt="Desert Warehouse" title="Desert Warehouse" /></a>
<a href='http://arzin.wordpress.com/2002/07/11/desert-warehouse/cs_desertwarehouse_final_3/' title='Desert Warehouse'><img width="150" height="96" src="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_3.jpg?w=150&#038;h=96" class="attachment-thumbnail" alt="Desert Warehouse" title="Desert Warehouse" /></a>
<a href='http://arzin.wordpress.com/2002/07/11/desert-warehouse/cs_desertwarehouse_final_4/' title='Desert Warehouse'><img width="150" height="96" src="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_4.jpg?w=150&#038;h=96" class="attachment-thumbnail" alt="Desert Warehouse" title="Desert Warehouse" /></a>
<a href='http://arzin.wordpress.com/2002/07/11/desert-warehouse/cs_desertwarehouse_final_5/' title='Desert Warehouse'><img width="150" height="97" src="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_5.jpg?w=150&#038;h=97" class="attachment-thumbnail" alt="Desert Warehouse" title="Desert Warehouse" /></a>
<a href='http://arzin.wordpress.com/2002/07/11/desert-warehouse/cs_desertwarehouse_final_6/' title='Desert Warehouse'><img width="150" height="97" src="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_6.jpg?w=150&#038;h=97" class="attachment-thumbnail" alt="Desert Warehouse" title="Desert Warehouse" /></a>

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			<media:title type="html">arzinc</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_1.jpg?w=150" medium="image">
			<media:title type="html">Desert Warehouse</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_2.jpg?w=150" medium="image">
			<media:title type="html">Desert Warehouse</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_3.jpg?w=150" medium="image">
			<media:title type="html">Desert Warehouse</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_4.jpg?w=150" medium="image">
			<media:title type="html">Desert Warehouse</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_5.jpg?w=150" medium="image">
			<media:title type="html">Desert Warehouse</media:title>
		</media:content>

		<media:content url="http://arzin.files.wordpress.com/2008/10/cs_desertwarehouse_final_6.jpg?w=150" medium="image">
			<media:title type="html">Desert Warehouse</media:title>
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